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You're not the hero. You're the boss they came to kill.

A dungeon-building defense autobattler with a deckbuilding heart. Carve out your lair, rig it with traps, post your guards — then play powerful cards as wave after wave of “heroes” invade. Take their gold. Build the World Domination Machine.

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Free · Be the villain they were warned about
The pitch

Every hero needs a villain. This time, that's you.

At the bottom of a very deep dungeon sits a very evil wizard. That's you. The heroes upstairs have swords, prophecies, and a strong opinion about your continued existence. You have a shovel, a stash of traps, and home-field advantage. Make it count.

How it works

Build it. Bait them. Bury them.

Two phases, on a loop: prepare your lair, then watch it tear the heroes apart.

Step 1
01

Build a dungeon that does the killing for you

Dig the layout, wall off the shortcuts and turn a straight hallway into a winding death march. Drop traps where heroes least expect them and post guards to hold the line. A great dungeon doesn't need you to lift a finger — it just needs you to plan it well.

Step 2
02

Let the heroes in

When the siege begins, the heroes are on their own — and so is everything you built. They break down doors, smash your furniture and trade blows with your guards in real time. Your dungeon is the weapon. The siege is the test of whether you built it right.

Step 3
03

Play your cards wisely

You're not defenseless. Use strategic deck building to stack your deck with powerful cards, then play them at the perfect second — spring a trap, shore up a collapsing front, swing the whole battle with one well-timed play.

Step 4
04

Grow stronger

Every defeated hero brings you gold. Invest it in research, unlock more traps, guards and upgrades, and sharpen your dungeon from round to round. Easy to pick up, genuinely hard to master.

Step 5
05

Build the World Domination Machine

The heroes' gold is the key to your rule. Use it to complete the components of your World Domination Machine. Finish your masterpiece and seize the world.

What's inside

A dungeon builder, autobattler and deckbuilder in one

Two-phase loop

Build your dungeon, then defend it live.

Dungeon-defense autobattler

Your layout, traps and guards do the fighting.

Deckbuilding combat

Powerful cards, played under pressure.

Make the lair yours

Dig, wall, trap and garrison every corridor.

Heroes think for themselves

They navigate and fight on their own — no two sieges are the same.

Roguelite progression

Fail, learn, come back deadlier.

Ever-stronger heroes

Your growing fame lures bigger threats each round.

Handcrafted pixel art

Every frame drawn by hand. No generative AI.

Screenshots

Postcards from the bottom of the dungeon

Click to enlarge

Questions

Before you head down

A dungeon builder, defense autobattler and deckbuilder rolled into one. You build the lair, the heroes invade on their own, and you tilt the fight with a hand of cards.
It's coming soon. Wishlist on Steam and you'll be the first to know the moment it's playable.
Pricing will be announced closer to launch. Wishlist to get the news (and any launch discount) straight away.
Kill The Hero is coming to Windows, macOS and Linux.
No. Every visual is handcrafted pixel art — no generative AI is used anywhere in the game.
Yes — a single-player strategy experience you can sink into solo.
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Get word when the gates open

Drop your email for launch news, playtest invites and the occasional villainous update. No spam — wishlist on Steam is still the best way to support the game.

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They're already on their way down.

Wishlist Kill The Hero and be ready when the first hero comes knocking.

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