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Shader FX Asset for Unity

2D Booster Flame

A shader that creates a beautiful booster flame with velocity-driven stretching and bending effects — URP compatible and ready to drop into your project.

Asset Content

What's inside

  • A shader that creates a nice booster flame with stretching and bending effects.
  • Compatible with URP.
  • A component to control the flame based on velocity.
  • Demo scene to create prefabs or presets.
Velocity based controller parameters

Velocity based controller

Fine granular control of all flame parameters based on the speed of the object.

Asset Store

2D Booster Flame bending and squashing demo

Bending & Squashing

The shader simulates physical effects of the flame like bending and squashing, based on the radial and spatial velocity of the object.

Intensity control parameters

Intensity Control

  • Max Velocity — at what velocity max intensity is reached
  • Min / Max Intensity — intensity at minimum (0) and maximum velocity
  • Smooth Time — how smooth the transition is
  • Max Speed — how fast the intensity changes
Bend control parameters

Bend Control

  • Max Bend — maximum bending of the flame in both directions
  • Max Angular Velocity For Bending — max rotation speed to compute bending value
  • Smooth Time — how smooth the transition is
  • Max Speed — how fast the bending changes
Squash control parameters

Squash Control

  • Min Squash — minimum squash value when velocity is max
  • Max Squash — max squash when velocity is min
  • Smooth Time — how smooth the transition is
  • Max Speed — how fast the squashing changes

Get 2D Booster Flame now on the Unity Asset Store

Unity Asset Store

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